This project gave me valuable insight into the processes
and production considerations associated with designing a screen based user
experience. After attending a talk at Glug by the Leeds based women in tech
group ‘She does digital’, I was inspired to start my exploration of screen
based design and this project provided me with the perfect opportunity to begin experimenting with the world of digital.
This brief was a sharp learning curve for me as I had
never designed anything for screen before being given this project. I had to
familiarize myself with new considerations such as pixels, wireframes, sitemaps
and developers as well as getting to grips with completely new programmes such
as After Effects. Despite this I believe I have fulfilled my learning potential during the module and that it has helped me to progress further in my practice.
At times the project became frustrating when my
limited knowledge of the unfamiliar software got the better of me, however overcoming
these obstacles and producing the animated versions of my design became some of
the most rewarding parts of the process.
I believe my final design was successful for the way
in which it met all the criteria set in the original brief, making the process
of finding student housing easier and more fun. The design of the site itself was
kept straight forward, modern and uncluttered with images being kept at the
centre point of the design. The new colour scheme and overall layout of the
site also made the design much more user friendly than that of it’s competitors.
From a practical aspect, the project taught me how
designers work alongside developers in industry and showed me the list of
different processes that are involved in making designs for screen so that they
are industry ready.
However, on a conceptual level, aspects such as the talk with Only helped
me transform the way in which I go about brainstorming a project, first identifying
a problem and then finding a solution so that my designs are more creative and
innovative, pushing past limitations associated with printed design. I also
learnt that when designing for screen it is important to consider the user
experience as much as, if not more than the aesthetic elements. These include
how the design feels, sounds, looks and interacts on every layer.
The project also alleviated any misconceptions I had previously such as the idea that coding was the job of the web
designer or that
web design is boring or unimaginative. Web design is limitless, constantly
evolving and here to stay. It can elevate a brand to a much higher level than
previous. Although web design may have some limitations designers embrace these
challenges and push opportunities where possible.
If I was to do the project again I would make sure to explore a range of different designs and fully document the experiments and considerations I explored along the way. I would also do more thorough testing of the finished design such as making it interactive and giving it users to evaluate.
If I was to do the project again I would make sure to explore a range of different designs and fully document the experiments and considerations I explored along the way. I would also do more thorough testing of the finished design such as making it interactive and giving it users to evaluate.
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